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1. Fixing Standings No Matter how bad they are - in Missions & Complexes [original thread]
Originally by: Zorai Miraden Edited by: Zorai Miraden on 30/11/2009 07:23:15 Maybe some of you noticed this in the Dominion patch notes. According to them anyone will now be able to access any level 1 agent with a quality level of 0 o...
- by Max Omega - at 2009.11.30 07:31:00
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2. Wouldnt Sleeper AI + Sleeper Damage fix Level 5' and 4's in low sec? - in Missions & Complexes [original thread]
Originally by: Katsuri Minamoto It wouldn't change a thing. Mission running (at least as a convention the way high sec people would define it) in low sec puts you in the "Prey" catagory, and despite how tough the NPC's are, the "Predators...
- by Max Omega - at 2009.11.05 08:21:00
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3. any mission runners actually enjoy lowsec missions? - in Missions & Complexes [original thread]
I recently started running missions in low-sec, because high-sec was getting boring and I thought the higher reward and the extra risk where a nice change for a bit. I haven't ran that many missions yet, but getting there and running the missions ...
- by Max Omega - at 2009.10.19 14:08:00
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4. CCP & Industrial Expansions - in Market Discussions [original thread]
As a trader I would like to see the following: * Allow export of all items (or only a sub folder) in your quick list, instead of clicking each items separately and clicking export afterwards (or let us compare region prices without external tools...
- by Max Omega - at 2009.09.30 07:50:00
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5. CCP - Please fix security hits ! - in EVE General Discussion [original thread]
I think what krONE11 means is (correct me if I'm wrong) that when you are for instance a pirate hunter, you should not get a sec hit when shooting negatives. Which I think might be a good point. Perhaps sec hit should be tied to the sec status of...
- by Max Omega - at 2009.09.30 07:38:00
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6. Local, intel, scanning and cloaking - in Player Features and Ideas Discussion [original thread]
Originally by: Mike Voidstar 1) Leave current belts or not, certain Magnometric and Gravimetric sites could be pockets full of ore-bearing asteroids, filled with rats or not. This may already be the case, I can't scan stuff, and I'm an ant...
- by Max Omega - at 2009.09.08 08:00:00
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7. Local, intel, scanning and cloaking - in Player Features and Ideas Discussion [original thread]
Edited by: Max Omega on 07/09/2009 14:26:08 IMHO for local to be removed the following would have to change: * non-static belts * perma-scan (no clicking every 2 secs, or having to wait 2 secs to click again...), which is not the same as loc...
- by Max Omega - at 2009.09.07 14:26:00
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8. New Dev Blog: The way of the PLEX - in EVE Information Portal [original thread]
Originally by: Steve Thomas Originally by: Max Omega Err...you don't buy ISK with PLEX's you buy game time, true you can then sell your game time for isk, but that's just shifting isk from one account to another. For RMT, the mon...
- by Max Omega - at 2009.08.13 07:20:00
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9. New Dev Blog: The way of the PLEX - in EVE Information Portal [original thread]
Originally by: Steve Thomas Originally by: GM Grimmi Everybody, Including the account hacking, credit card stealing forum spamming and macroing ISK sellers who also use plex to keep there accounts going so we largly ignore them an...
- by Max Omega - at 2009.08.12 07:18:00
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10. Why local will never be removed - in EVE General Discussion [original thread]
Edited by: Max Omega on 10/08/2009 08:01:03 IMHO for local to be removed the following would have to change: * non-static belts * perma-scan (no clicking every 5 secs), which is not the same as local as it is for a smaller area (on-board scan...
- by Max Omega - at 2009.08.10 07:59:00
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11. Why local will never be removed - in EVE General Discussion [original thread]
IIRC in one of the comment threads on the blogs about Wormholes and Wormhole space, a dev mentioned they were thinking about expanding the wormspace local to 0.0 local aswell if it turned out well. Now I have been searching for this particular po...
- by Max Omega - at 2009.08.07 08:35:00
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12. what does it take to fight in class 5 wormhole space - in Missions & Complexes [original thread]
2-3 Logistics ships 1 command ship 1 ship for damage Command ship and damage dealer both need to be able to tank aswell. Using this you seem to be able to run most Radar and Mag sites in class 5 wormholes.
- by Max Omega - at 2009.05.20 06:54:00
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